Publisher - Nintendo
Developer - Nintendo
Platform - N64
Release Date - October 26 1998
Type - Racing
The racer that broke new grounds is back and it looks ten times better on the
N64! Yes all the original cars are back, and the tracks in F-Zero 64 are in full
3D. The tracks contain full 360 loops and in some cases the cars hang
upside-down! Curves and twists make this game almost seem like WipeOut XL,
but this looks like an extreme advancement from Wipeout.
What you may not have noticed in the original is that
the races took place over a city. This was not very
clear because the original was done with Mode 7 in a
2D world. But in F-Zero 64 this is very clear, when
racing in F-Zero you better watch those sides because
it's a long way down! Very little is known of this game
because Nintendo has it very tightly under wraps. The game is set to run at a
very impressive 60 Frames per second.
Nintendo, hopes to have this game ready for a early 1998 release, but experts
are predicting a mid 1998, that could be a good year from now. Rumors have
already been flying that this game will be a 4-Player game. But no screen shots
or demo's have been shown to prove this.
Although this is one cool looking game, it does raise
some very Interesting questions. Questions like, Will
it be a Cart or DD game? The answer is that, no one
but Nintendo knows that right now. Another Question
that is being asked is, will it be compatible with the
Rumble Pack? Nintendo has shown an extreme ability
to back up everything it releases. So it is a very good chance that this game will
work with the Rumble Pack. Everyone get ready to pull some serious G's with
F-Zero 64!!