Publisher - Midway
Developer - Midway
Platform - N64
Type - Racing
Score - 3/10
It's called Off-Road Challenge
and it's the latest game from
Midway Home Entertainment. You
probably didn't know it was out as
Midway failed to mention this fact
to just about everybody, but it is.
Should you buy it? Is it really worth
it? Good questions. Simple answer:
no.
Off-Road Challenge, like many
Midway games, began its unhealthy
life as a stale arcade game running
on a carbon-copy of the Cruis'n
USA engine. After mediocre
success in the arcades, Midway
handed the title over to Avalanche
Software for the home conversion
to Nintendo 64, where a bad game
was made worse.
What is it?
Oddly enough, a game called
"Off-Road" Challenge never lets
players really go off-roading. There
are invisible borders engulfing all the
roads in the game. Attempting to
stray from the road is useless
because it acts like a ramp, simply
pushing the truck back to the main
road. Like Cruis'n USA, there are a
number of unique objects to
crash/race through, from falling
boulders to other trucks, trains,
tires, carcasses, bumps, fences and
what have you, but the novelty of it
all wears off quickly.
On the bright side, this game does
come packaged with a two-player
mode. Unfortunately, the mode
sucks. Two player races enjoy a
superbly executed framerate drop
and work best one-on-one, as no
computer-controlled players race.
If they did, we fear the game may
blow up.
Graphics In terms of visuals, this
game has it all: pop-up, dithering,
blurry sprites, blurry polygons, ugly
colors, limited textures and a
super-smooth sense of speed
complimented with more than 20
frames of animation per second.
Midway and Avalanche have
eliminated the use of fog with an
excellent draw-in procedure that
does little to deter hitching
framerates.
Sound
Overall
Imagine Cruis'n USA with monster
trucks and you've nailed this game
down perfectly. Players race
through a handful of tracks, roughly
six, ranging from the Mojave Desert
and El Paso to Baja and Las
Vegas. Of course, to avoid being a
technically unimpressive version of
Cruis'n USA, Midway has dished
up a selection of new vehicles to
race with, about eight -- all of
which are monster trucks and
buggies. Unfortunately, most tracks,
despite their various locations,
ultimately amount to racing fast on a
dirt road with terrible framerates
and loads of pop-up. Worse, the
trucks don't feel as if they are
actually on the track and regardless
of attributes don't drive any
differently. If that floats your boat
then we highly recommend this title.
The mono sound effects and music
are a joy to take in. Generic music
never sounded quite so good. All of
the trucks are equipped with racing
sounds, crash sounds and
breaking-through-something
sounds. For added pleasure,
winners are treated to a screeching
car sound. We feel that Midway
has done an overwhelming job by
implementing sound to this
cartridge. We hope to hear more
from Midway games in the future,
just so long as they aren't in stereo
and aren't using any quality
compression techniques.
This game, like Mike Piazza
Baseball before it, has graphics and
sounds, control and comes in a
shiny box. Unfortunately, Mike
Piazza's box is better, framerate
higher, sense-of-speed more
exciting and offers more diversity.
Of course, since we gave Piazza the
high rating of three stars, well, I
suppose this sucker doesn't even
deserve that. If you have way too
much money on your hands and
have never burned a Nintendo 64
cartridge before, we highly
recommend this title.