Publisher - 3DO
Developer - 3DO
Platform - N64
Release Date - mid 1999
Type - Action
3D0's Battletanx originally began its
life as a Nintendo 64 version of the
company's popular title, Battle Sport
-- at least, sort of. According to
Battletanx's designer Michael
Mendheim, the company had every
intention of porting Battle Sport to
Nintendo 64, but decided that it might
not be the right product for the
console after running into problems
with their marketing department. So
instead, Mendheim opted to combine
the multiplayer elements of Mario
Kart 64 with the destructive fun of the
arcade title Tokyo Wars and
Battletanx was born.
Battletanx can be described as the
Road Warrior with tanks. The game
takes place in a post-apocalyptic
future where women have become
somewhat of an endangered species.
After a plague -- a virus that attacks
the double-X chromosome, the
females of a species -- unleashed
from the jungles of South America
makes its way into the air, women
begin dying by the thousands.
Governments work quickly to
establish quarantine zones,
safe-houses for women who haven't
been infected by the virus, but many
blame the government for the
outbreak to begin with. Before long
marshal law is established and civil
wars break out. But wars aren't
fought over territory or money. They
are fought over women. Eventually the
world is thrown into thermonuclear
war and vast cities are destroyed.
Surviving women are looked upon as
if they are Gods. Named
Queen-lords, they are protected at all
costs by individual tribes of men.
"So, it's the queen lord's responsibility
to ensure the survival of her tribe and
the best way to do that is to grow it,"
comments Mendheim. "She takes her
bravest warrior in her tribe, and
names him the battle lord. The battle
lord's responsibility first and foremost
is to protect his queen. His second
responsibility is to go out into new
areas and capture and rescue
opposing gangs' queens and bring
them back to grow the tribes."
"And the most common weapon is the
battletank. Because when martial law
was declared the national guard
troops had tanks go to every major
city. Now you have these people
outfitting, modifying, and enhancing
these tanks and building these small
armies. Essentially, the tribe that has
the most queen-lords ensures its
chances of survival. And tribes wage
a never-ending war against each
other."
Prepare for Battle
Battletanx combines aspects from a
number of tried-and-true games for
what 3DO hopes will be an
entertaining product with tons of
replay value. Players control one of
many customizable tanks on a quest
to retrieve as many Queen-lords as
possible. Of course, in their path will
be plenty of opposing "battle lords" --
each with an arsenal of weapons and
tanks of their own, ready to put an
end to would-be kidnappings at every
corner. Tanks, which are modeled
after the M1A1 and can be upgraded
with new weapons constantly, move
at decidedly fast speeds through a
plethora of different cities ranging
from Chicago to California.
The environments in the game are fully
interactive. In fact, the development
team has designed each city in a way
that actually encourages exploration
through destruction. For example, if a
building blocks the way to a near-by
road, players can easily blast right
through the building and move-on.
The majority of structures in the game
can be blasted to hell and back and
some reveal secret areas.
There are three types of tanks in the
game, including white motorcycle
tanks, a main battle tank and a railgun.
Additionally, gamers can play the
game through multiple views -- behind
the back, inside the tank hatch and
two three-quarter angles. Each tank
has its own, unique arsenal of
weapons that Mendheim stresses will
satisfy just about every critic. " We're
going to have every weapon...We
have a flame thrower, and you collect
a guided missile (a rocket launcher)
that will morph on the back of your
tank, that's a secondary weapon in
addition to your cannon. We've got a
guided missile that you can switch
control and steer. We have a big fat
boy nuclear bomb that you can
actually get and launch. It will pop out
of your tank, like a grenade launcher
in Quake. When the nuclear bomb
explodes, we wanted to create that
Independence Day blast coming
down the street."
And finally, Battletanx also features a
four-player split-screen deathmatch
mode that will never drop below 20
frames per second for maximum
carnage. Of course, the deathmatch
mode feels fast and very arcade-like
and players may find themselves
destroying more cities than they do
fellow deathmatchers. Destruction is
just so much fun.
"It's the kind of game that you have a
couple of friends over and you have a
couple of bucks on, and it's just an
easy game to play."
Look for Battletanx to arrive for
Nintendo 64 in the second half of next
year.
Battletanx combines
elements from Tokyo Wars
and Mario Kart 64 for loads
of replay value
The game features a
four-player split-screen
deathmatch mode for
maximum carnage
Players are encouraged to
destory everything in the
city
Tanks can be enhanced
and upgraded for added
power