Publisher - SunSoft
Developer - JapanSystemSupply
Platform - N64
Release Date - December 1998
Type - Adventure
Only months after the release of
Chameleon Twist, Japan System
Supply is already in the works with
the second wacky 3D action game.
Like in the original, players are cast in
the roles of "mutant space
chameleons," jumping, swinging and
munching their way through six levels
loaded with monsters and traps. The
twist -- as always: Your only weapon
is your tongue.
Using the 3D stick in conjunction with
the B-Button, you can attack and
swallow your enemies whole, spit
them back out, pole vault, and even
latch on to objects and swing from
platform to platform. Wheras the
predecessor offered a four-player
battle mode in addition to the Super
Mario-64 style one-player mode,
Chameleon Twist 2 is only a single
player game. Admittedly, the battle
mode in Chameleon Twist sucked,
but what's up with the recent trend in
Japanese games to leave out the
multiplayer modes (Bomberman
Hero, anyone)?
The levels in Chameleon Twist range
from the usual castle, cloud, and
platform worlds to very
Goemonesque Japanese Jidaigeki
scenes.
Chameleon Twist will ship on a 96
megabit cartridge with a built-in
EEPROM and support memory and
rumble paks.
Electro Source is planning to
distribute the game in the US.