Publisher - Nintendo
Developer - Nintendo
Platform - N64
Release Date - February 1999
Type - Simulation
One of three "Pocket Monster" (short:
Pokemon, pronounced
"po-kay-mon") games in development
for the N64, Pokemon Stadium is a
unique, but rather strange addition to
the growing franchise.
Remember those turn-based battles in
most of the popular role-playing
games like Final Fantasy? Two (or
more) creatures or humans square off
against each other, enabling the player
to input attack commands and watch
the battle. Pokemon Stadium instantly
reminds you of those RPGs -- minus
the quest and storyline. Confused?
You should be.
The premise behind this type of game
genre, popularized by Pokemon for
the Game Boy and Monster Ranchers
for the PlayStation, is not story or
action. "Collection" and "training" are
the key words.
The game features 40 built-in
creatures that you can build up and
send into battle, similar to the many
virtual pets incessantly beeping from
children's pockets all across the
nation. The good news: Pokemon
Stadium's monsters don't need to be
fed. The bad news: they aren't
confined to the cart.
The Japanese version of Pokemon
Stadium is set to ship with an included
64GB Pak. This device plugs into
your controller's memory card slot,
similar to the Rumble Pak. If you
happen to be the happy owner of one
of the Game Boy Pokemon games,
plug that Game Boy cart into the
64GB Pak, switch on Pokemon
Stadium, and swap data between the
two games. This way, you can bring
the monsters you have discovered in
the Game Boy Pokemon into the N64
game and view them in their 3D color
glory.
Firing up Pocket Monsters Stadium
brings you to a menu screen sporting
eight options:
Computer (Pasokon): There are four
boxes with 30 slots each on the Game
Boy Pokemon cartridge, so you can
save the details of 120 monsters.
Since that's not nearly enough
memory to store all your horde, this
option allows you to transfer the info
onto the cartridge itself. Transfer the
monsters back and give them to your
buddy.
Picture Book (Zukan): Allows the
creation of an electronic "photo
album" of your collection, categorizing
the monsters according to the 151
different species. You can then view
them in all their animated 3D polygon
glory. The Zukan mode also includes
maps that show the exact locations
and habitats of your monsters.
Quick Look (Ichiran): For a rapid
review of your collection, this option
lists the monster name, type, number,
techniques, and other stats. It also
shows which items are stored in the
computer (on the cart), so you can
employ the "Use" tool to quickly
select the monster you wish to put into
combat.
GB (Game Boy): This function
enables you to play the Game Boy
Pocket Monsters game via the N64
(using the machine's controllers) on
your TV screen.
Collection (Temochi): This is a
database of all the monsters. Players
can check out the attributes of their
brood, as well as size up the
opposition, and discover which
attacks may be used against them in
the upcoming battle.
Registration (Touroku): Import your
friends' monsters and fight them as
many times as you want.
Tournament (Stadium): Send your
monsters into battle against
computer-controlled monsters or your
friends' creatures.
When you prepare your monsters for
combat, assign specific moves to the
C-Buttons and then trigger the attacks
and defenses during battle. The
monsters then enter a ring and battle
each other in smooth, polygonal 3D.
As you can see, the general monster
designs are traditionally Japanese-cute
style. However, once these guys show
off their fire, lightning or rock attacks,
you gain new levels of appreciation
(or fear) for your little monsters.
So, what's the big deal with Pokemon
Stadium? Well, since the monsters are
still unknown outside of Japan, most
Western gamers couldn't care less
about the cutesy creatures. But it's
important to remember that the
Pokemon Game Boy series has
become one of the best-selling
videogames franchises in the history of
console gaming. Pokemon
merchandise flies off the shelves all
across Japan at an alarming rate,
including dolls, pens, glasses, erasers,
bags, T-shirts, toys, jewelry and even
full-fledges Pokemon costumes.
Shudder.
And don't think you're safe sitting at
home in one of the few Pokemon-free
countries left. They're coming.
Nintendo is already finalizing its launch
plans for the US release of the first
Game Boy Pokemon game, and the
N64 isn't too far off.
However, it remains to be seen
whether the charming little guys will be
embraced in the West as they have in
Japan. Judging from the craze the
Pokemons generated at E3 (and the
fact that Pokemon stickers are
plastered all over the monitors of the
IGN offices), it's safe to say that you
will hear more about Nintendo's cute
crew of creatures very soon.