Publisher - Kemco
Developer - Kemco
Platform - N64
Release Date - December 18 1998
Type - Adventure
Who says you can't raise the dead?
Kemco, the Japanese publisher
behind Top Gear Rally and Twisted
Edge, is preparing to bring back an
age-old classic that has long been
confined to the hall of fame of those
long-gone 8-bit days.
Still alive in the minds of those old
enough to remember Shadowgate's
1989 NES debut, Shadowgate 64:
Trial of the Four Towers picks up
hundreds of years after the events that
unfolded in the original game.
According to the legend, the vile
Warlock Lord was banished to
another dimension by the brave Lord
Jair. Caught up in a chain of events
beyond his understanding or control,
the halfling Del must explore the ruins
of the dilapidated Castle Shadowgate
in order to unravel the mysteries set
before him and thwart the dark plans
now in motion.
Developed by the original design team
of the NES game, Shadowgate
chooses a first-person perspective
similar to Dungeon Master (or
Shadowgate NES, for that matter).
Players can freely navigate the
polygonal 3D space and explore
every corner and room of the
mysterious castle. Speaking with
characters Del encounters will yield
important clues on how to progress in
the game and gain access to new
areas. Rather than stressing
RPG-style battles with monsters and
villains, Shadowgate is more about
puzzles and strategy, much like the
acclaimed PC puzzler Myst.
Because of the title's early stage of
development, Kemco only showed
video footage of Shadowgate at the
recent E3 expo in Atlanta. We don't
know much about the events or how
different the gameplay will be from the
NES predecessor, but judging from
the early scenes, Shadowgate could
turn out to be a involving and deep as
the original.
The game will ship on a 128 megabit
(16MB) cartridge with a built-in
EEPROM for data saving. Microware
will distribute the Kemco title in early
'99.