Publisher - Nintendo
Developer - Blizzard
Platform - N64
Release Date - May 1999
Type - Strategy
Only days before E3 '98, Nintendo
surprisngly announced that it had
acquired the exclusive console rights
to Blizzard's StarCraft.
The recently released PC hit is a
follow-up to Blizzard's successful
WarCraft franchise, combining
overhead strategy gaming with
incredible graphics, plenty of action
and a heavy dose of humor.
By many considered one of the best
real-time strategy games ever,
StarCraft puts players in charge of
three space-dwelling races:
*Terrans -- Human settlers
with a high tech arsenal of
weaponry, bunkers, tanks and
stealth fighters
StarCraft leads players through 30
do-or-die missions for domination of
the universe. Players battle in space,
on planetary surfaces and within
installations in a universe that unfolds a
piece of the whole narrative with each
ensuing mission.
Tailored specifically for play on
Nintendo 64, the new version will
include new levels to explore, new
modes of play and the introduction of
new troops in battle. Since the original
is played with a mouse, the
developers will also have to come up
with some neat menu and control
tricks to keep the game's fast pace.
Nintendo told IGN64.com that
StarCraft 64 will definitely contain
multiplayer modes like the PC
original, but the company is keeping
quiet about how exactly it will pull that
off. Since StarCraft on PCs required
the use of a network (so that you can't
see what other players are up to), it is
unlikely that Nintendo would opt for a
split-screen option -- except for in
co-op modes. We can only speculate
what form the multiplayer modes will
take, but consider that Seta's Morita
Shogi (only available in Japan) used a
built-in cartridge modem and
Nintendo has been "looking into"
link-up and network gaming for the
past year.
StarCraft 64 will be co-branded by
Nintendo and Blizzard, is slated for
release next year. The
Nintendo/Blizzard agreement ensures
N64 exclusivity for StarCraft -- which
means no PlayStation, Saturn or
SegaDreamKatanaDural versions.
Chairman of Nintendo of America,
Howard Lincoln commented: "We're
thrilled to be bringing one of today's
hottest PC game titles to Nintendo 64
fans across the country, as well as
strengthening the appeal of Nintendo
64 to older game players in the
18-plus demographic."
Good news for every N64 owner
who doesn't have an expensive PC or
network setup at home. Stay tuned
for more.
*Protoss -- A psionic alien race
that combines the battle skills
and attitude of Klingons with
pylon driven technology
*Zerg -- Primitive, bug-like
aliens that breed and evolve on
a carpet of purple puss. What's
not to like?